Mar 18, 2010 Gundam Assault Survive Demo 1 - Duration: 8:50. KhairiART 79,975 views. Evolution of GUNDAM GAMES - Duration: 20:08. Andrew Luiz 690,656 views. For Gundam Assault Survive on the PSP, a GameFAQs Answers question titled 'How to use the english patch?'
15:54:133 EmuThread.cpp:74 IBOOT: Starting up hardware. 15:54:133 System.cpp:51 IHLE: PPSSPP v0.7-161-gf6eaec0 15:54:134 MemArena.cpp:366 IMM: Found valid memory base at 05C00000 after 20 tries. 15:54:134 MemMap.cpp:82 IMM: Memory system initialized. RAM at 0A400000 (mirror at 0 @ 0DC00000, uncached @ 0DC00000) 15:54:156 Loaders.cpp:89 ILOAD: Identifying file. 15:54:196 FileSystems ISOFileSystem.cpp:152 IFileSys: Looks like a valid ISO! 15:54:204 PSPLoaders.cpp:80 ILOAD: ULJS00281: ガンダムアサルトサヴァイブ 15:54:250 PSPLoaders.cpp:136 ILOAD: Loading disc0:/PSPGAME/SYSDIR/EBOOT.BIN.



15:54:250 HLE sceKernelMemory.cpp:158 IHLE: Kernel and user memory pools initialized 15:54:251 HLE sceIo.cpp:239 IHLE: Starting up I/O. 55:45:542 EmuThread.cpp:76 IBOOT: Starting up hardware. 55:45:542 System.cpp:51 IHLE: PPSSPP v0.7-258-g85e9479 55:45:543 MemArena.cpp:370 IMM: Found valid memory base at 08400000 after 30 tries. 55:45:543 MemMap.cpp:82 IMM: Memory system initialized.
RAM at 08420000 (mirror at 0 @ 10400000, uncached @ 10400000) 55:45:564 Loaders.cpp:89 ILOAD: Identifying file. 55:45:600 FileSystems ISOFileSystem.cpp:152 IFileSys: Looks like a valid ISO! 55:45:608 PSPLoaders.cpp:80 ILOAD: ULJS00281: ガンダムアサルトサヴァイブ 55:45:621 PSPLoaders.cpp:136 ILOAD: Loading disc0:/PSPGAME/SYSDIR/EBOOT.BIN. 55:45:622 HLE sceKernelMemory.cpp:158 IHLE: Kernel and user memory pools initialized 55:45:622 HLE sceIo.cpp:241 IHLE: Starting up I/O.